Monday, February 18, 2008

Virtual Worlds / 2nd Life as an educational tool

Done a simple search of lectures in 2nd life and you would get plenty of links / search results. What's so great about attending a lecture in 2nd Life? Seems like everyone is giving it a try. There is some feedback that virtual citizens may need some time to get used to the user interface if they are not expert with the systems.

While I agree that Virtual Worlds can become a tool for educational purposes, I actually think that the value is greater in the arena of providing a harmless platform where students participate in group projects. No point listening to a lecture in virtual world when I can do the same via any other Internet portal?

More value of using the gaming worlds to provide team learning opportunities in a fun way. Imagine doing a raid in World of Warcraft where students can learn the value of teamwork, e.g simple respect for the raid leader's commands. Here's another person's blog with her account of teamwork in World of Warcraft.

Can VWs evolve to become better educational tools? I think so. The only obstacles is to get educationists to start participating in these virtual worlds before they identify the value of such tools for education. That would be a difficult obstacle to cross...

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