Monday, February 23, 2009

Growing Online / Gaming Content Market in Singapore

Last year in August 2008, there was an article on Business Times about a Frost research estimating Singapore's online content market to see robust growth reaching US$23.82 million in 2008. It seems the figure is estimated to reach US$120million by 2013. Some more details about the Frost research can be found in this article.

I was pretty skeptical about the figures initially. However, these few days there were reports of Singapore developers earning big bucks with their online games. One such group of developers is the Tyler Projects who developed Battle Stations on Facebook. According to this Straits Times article they are cashing in monthly sales of over $50,000. Not bad for a group of relatively new games developers. It does appear that online gaming (whether via gaming clients or social networking platforms) is fueling online content growth.

The growth of gaming locally has attracted the attention of big boys as well. Another Straits Times article (20 Feb 09) noted that Japanese gaming giant Koei has decided to hire 30 to 60 more staff for Singapore office. I think they had pretty good experience developing the 'Romance of the Three Kingdom Online' in Singapore. What is weird is that the Romance of Three Kingdom Online is not available to the Singapore gamer.

Other than the gaming developers, there are also more exhibitions planned for Singapore. Aside from the annual Games Convention Asia, there is also the Games XPO 2009 scheduled for July 2009 (see article). With all these activities, no wonder even the 9 years old kids are dabbling with games development (see article about 9 years old iPhone apps developer).

Seems like the August 2008 article is quite reliable after all. Maybe I should think about quitting my job to be a games developer, lolz.

No comments: